![]() ![]() Super Mario 64 The Green Stars (console compatible) runs at almost full speed with some slowdowns and some levels are too slow to be playable. SM64 First Person also runs fine (this kind of hacks seems to be compatible, or are not too different from the original game) Tested and works almost perfectly except for some crispy audio, sadly Star Road doesn't run correctly even with Kaze's console fix (this one won't boot at all) (posted here because it was removed from the other main sub, and it seemed that some people were interested) ![]() There's no reason to be posting about 3DS or PS4 (unless it's somehow related to the Vita). Please try to keep posts Vita related please. All low level requests (can someone dump, can I have this save) will be removed if not posted to the Megathreads. Requests should be directed to the appropriate thread above. Repeated infractions may result in a ban. If you ask a question that is answered in the EVERYTHING YOU NEED TO KNOW thread, it will get be deleted. Failure to get approval will get the links removed and you may lose posting privileges. These would include Password ZIP files, Baidu links and linking to a secondary site that uses any of the previously mentioned features. Links that require a password, have click thru links or that require a special account to access require mod approval. This includes sites which require a login and or password. This will get you banned.ĭirect links to downloads located on private servers (anything but a public file host) require mod approval. No monetization links such as adfly or other revenue generating links. No asking people to pay for you to download and dump a game. These actions will be met with an immediate ban The gerenal rules of reddit apply here but are not limited to no doxxing, no threatening violence, etc. Piracy is bad, we advocate only backing up games which are already owned by you, the user. If creating a game download thread, please include the title gameID and Dump Tool Version. So, by all means, come chat with us!Īll references to piracy in this subreddit should be translated to "game backups". If you wish to play this game you can download the Super Mario 64 Last Impact Rom by clicking here.NoNpDrm Request Thread+Previous NoNPDrm request threadsįor updates on NPS, feel free to check their twitter or rss feed Our offical IRC channel can be found here or via /#VitaPiracy on any irc client. I’ve seen many a hack miss the mark in terms of matching the new music to the game’s atmosphere, but the team of composers who worked on the music for this hack did an impressive job here. This ROM hack offers plenty of new original music to SM64 along with songs pulled from other popular titles as well as remixes of well known Mario tracks. Shield, which acts as a impressive ability boost for Mario lending him a greater jump height amongst other things. The presence of so many new enemy types presents a much needed helping of variety which helps this game seem less like just another SM64 hack.Īlong with enemy variety, we get a an impressive list of new abilities for Mario to play around with in the SM64 world such as the iconic F.L.U.D.D and Yoshi as well as plenty of entirely new powerups such as the Spider Mushroom, which allows Mario to create climbable string, or the Goomba Bros. Many of the enemies that will appear new to the SM64 world are actually pulled from other Mario titles, such as the Tap-Tap from Yoshi’s Island, while many others are unique creatures to present Mario with new challenges in this epic adventure. Super Mario 64 Last Impact adds a number of features to the game such as new powerups and enemies. If you can get over a few frustrations here and there, that seems to be the only real shortcoming of this title within a slew of truly outstanding and inspiring work by Kaze Emanuar and cohorts. ![]() The issues really come in when the camera is forced to attempt to navigate some of the finer nuances of the levels which tend to flaunt some complexity. It’s nothing huge, but just shows the efforts and fun that went into creating this hack.Īs is rather common for SM64 hacks, Super Mario 64 Last Impact suffers from a fair amount of camera issues, but to be fair those issues are inherited from SM64’s own, at times, wonky camera. The player will complete the first set of levels and collect the stars then be met with story progression that leads them into a second set of levels which then leads into the third and final act of the game. Maybe not a huge mind blowing feature for newer Mario games, but certainly for SM64, and for a hack at that, this game features a three part story which first introduces you to your immediate task of saving Princess Peach and going on to defeat Bowser while also illuminating you to some other mysterious danger.
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